Steamapi Writeminidump Guide
For players, this function is the "invisible reporter." When a game crashes and sends a report, Valve’s backend aggregates these files. Developers can then visit their Steamworks Partner dashboard to see which crashes are affecting the most people.
// Check the result if (!success) // Handle failure SteamAPI WriteMiniDump
: Implementation of this specific function is most common on Windows due to its reliance on Structured Exception Handling (SEH). Automatic Upload For players, this function is the "invisible reporter
aggregates these reports, grouping "similar" crashes together. SteamAPI WriteMiniDump
: A pointer to the exception information (often EXCEPTION_POINTERS on Windows).
