: Utilizing the Unity engine, the developer has worked on improving the fluidity of character movements and environmental transitions.
: New structural prefabs that allow for quicker room reconfiguration, making it easier to build unique floor plans within the existing Schoolhouse framework. Technical Improvements Version 1.4 Patch Notes Fixed a recurring bug with door hinge rotation. Schoolhouse -v1.4- -Sakakumo-
Schoolhouse -v1.4- -Sakakumo-: The Evolution of Indie Edutainment Horror : Utilizing the Unity engine, the developer has
project. This version focuses on refining environmental immersion, expanding interactive assets, and optimizing performance for a smoother user experience. Whether you are using this for architectural visualization, game development, or creative storytelling, v1.4 introduces the most stable and feature-rich iteration to date. Key Features & Changes Enhanced Atmospheric Lighting : Utilizing the Unity engine