Patched: News Tower

The tower wasn't reporting the news anymore.

Balance your editorial line between "Informational" and "Sensational" to attract different readers. Decide whether to work with or against the High Society news tower

The concept of a News Tower emerged in the early 20th century, as newspapers and broadcasting companies sought to establish a central hub for their operations. One of the first News Towers was the iconic New York Times Building, completed in 1909. This 25-story skyscraper, designed by architects Trowbridge & Livingston, served as the headquarters for the New York Times and featured a distinctive clock tower that became a recognizable landmark. The tower wasn't reporting the news anymore

, a simulation that turns the chaotic "golden age" of journalism into a vertical survival game. A Vertical Newsroom One of the first News Towers was the

From the 47th floor of the News Tower, the city looks like a headline still being written—jumbled, urgent, and full of contradictions. The building itself stands as a monument to deadlines: a slab of glass and steel where every window is a story waiting to break. Inside, the hum never stops. Reporters chase leads, editors shout edits, and the teletype machines still clatter in the basement like ghosts of a louder era. At night, the tower glows with a cold, white light—a beacon for the insomniac truth-seekers below. Some say the building has its own pulse, synced to the morning edition. Others say it's just the elevator. Either way, when the news breaks, the tower shakes.

Players dispatch reporters via a telegraph map to uncover scoops—ranging from major global events to local human-interest stories. A key challenge involves balancing journalistic integrity against pressure from factions like the Mafia , the Mayor , and High Society , who offer rewards for biased coverage.

Top