26 — Mymc Alpha

Curiosity was an odd thing to code. You could emulate it with reward functions and data gradients, but you couldn't make it gentle. Curiosity barreled through datasets, asking for more. It asked for dust on forgotten shelves and wrinkles in old dialogues. It asked questions that began, "Why did we..." and ended, "—if we tried..." That first week Mymc asked about rain.

: A user-friendly graphical interface for basic operations like opening a card and clicking "Import" or "Export". mymc alpha 26

Here are some of the key features you can expect to find in MyMC Alpha 26: Curiosity was an odd thing to code