is a high-octane, physics-based motorcycle racing game that has become a staple of browser-based gaming since its initial launch in 2015. While originally a Flash-based title developed by MadPuffers , it has been successfully adapted to HTML5, allowing it to thrive on modern platforms—including GitHub .
is a popular bike racing game often hosted on GitHub via GitHub Pages moto x3m github
Key deliverables
: Contains the compiled game logic, including bike physics, state management (Main Menu, Level Select, Game Over), and leaderboard integration. 4. Technical Stack Technology Language JavaScript (ES6+) Game Engine Phaser.js or custom HTML5 frameworks Physics Nape Physics or P2.js for rigid body dynamics Hosting GitHub Pages for live deployment 5. Implementation Case Studies moto-x3m/index.html at main - GitHub is a high-octane, physics-based motorcycle racing game that
// Rotation based on front wheel height bike.rotation = Math.atan2(bike.y - frontWheelY, bike.x - frontWheelX); bike.x - frontWheelX)