| Screen | Elements | Interaction | |--------|----------|-------------| | | Title, brief loss summary, “Why did I lose?” toggle, “MGs are moving…” progress bar | Read‑only, optional “Investigate” button to reveal hidden clues (costs AP). | | Takeover Tracker | Horizontal timeline of stages, each stage icon lights up when active, a Takeover Meter gauge (green → player, red → MGs) | Click a stage to open a Stage Detail popup. | | Stage Detail | Description, list of possible PlayerActions , current AP, success chance meter, “Execute” button | Choose an action; success chance updates in real‑time based on current stats. | | Outcome Screen | Animated montage of the final result, list of unlocked achievements (e.g., “Best Alliance”), option to Save & Continue or Replay | Purely informative; “Replay” resets the LC‑MGTE while preserving the original case outcome. |