: You must work with Dojima to repay the debt by running the smithy during the day and braving the supernatural "Ipponmatsu Cave" at night to gather materials. Gameplay Mechanics
The game features a distinct "Day/Night" cycle that dictates your progression: Any thoughts on Katana Kami: A Way of the Samurai Story? Katana Kami- A Way of the Samurai Story
This is a procedurally generated dungeon divided into "Yards." Each Yard has multiple floors. You start at Yard 1 and work your way down. The catch? You cannot save inside the dungeon. If you die, you return to the dojo with only the items you stored in your "safe deposit box" (a special chest found on specific floors). : You must work with Dojima to repay
The story begins abruptly in Rokkotsu Pass. You play as a wandering ronin who stumbles upon a desperate situation: You start at Yard 1 and work your way down