Gpu Compativel Com D3d-feature-level-12-0 Free | Reliable & Confirmed

feature set or higher (such as 12_1 or 12_2) to run modern titles like The Last of Us Part I Helldivers 2 Compatible GPU Families

Ter o "DirectX 12 instalado" no Windows não garante compatibilidade total. O "Feature Level" (Nível de Recurso) é uma especificação de hardware que define quais funções avançadas do DirectX 12 o chip da sua GPU consegue processar fisicamente. Como verificar sua compatibilidade gpu compativel com d3d-feature-level-12-0

3 thoughts on “MDT 2013 Part 1

  1. gpu compativel com d3d-feature-level-12-0Javier Llorente

    Regarding the patch in the DeployWiz_SelectTS.vbs script, for MDT build 8443 you will have to add an extra line; in “Function ValidateTSList”, after the line that says “Dim oTS” add the following:

    Dim sCmd
    Dim oItem
    Set oShell = createObject(“Wscript.shell”)

    The two lines at the bottom are as in MDT 2013 Update 2.

    Kudos on this workaround goes to Ward Vissers in “MDT Build 8443 Automatically move computers to the right OU” (http://www.wardvissers.nl/2016/12/29/mdt-build-8443-automatically-move-computers-to-the-right-ou/).

    Thanks a lot for your article!
    — Javier Llorente

    1. gpu compativel com d3d-feature-level-12-0James Wood

      Has anyone tried this same fix in MDT Build 8456? I’m working on updating my MDT to the latest install and I’m having issues getting the TS Selection to work like it did previously with this fix in place.

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