A revamped system for finding opponents in Quick Race and Single Event modes, vital for a niche title relying on a dedicated, smaller player base.
The core of the game revolves around short, intense four-lap knockout heats where four riders race at high speeds on dirt tracks. fim speedway grand prix 15 v120
| Setting | Range | Best for | |---------|-------|-----------| | Gearing | -3 to +3 | +2 on long tracks, 0 or -1 on tight tracks | | Suspension front | Soft to Hard | Softer for bumpy tracks (Prague, Daugavpils) | | Suspension rear | Soft to Hard | Harder for high-speed tracks (Malilla, Torun) | A revamped system for finding opponents in Quick
| Feature | Base Game (1.00) | v115 (Minor Patch) | | | :--- | :--- | :--- | :--- | | Crash Physics | Bikes clip through air fence | Soft collisions | Realistic tumbling & rider dismount | | Frame Rate (PS4) | Drops to 25fps in 6-man heats | Stable 30fps | Locked 60fps on Pro/PC | | Gate Advantage | Gate 4 unplayable | Gate 4 still weak | Balanced via track grip simulation | | Online Lobbies | Disconnects every 3 races | Unstable | Stable 4-player racing | Easier Matchmaking : Changes were made to the
: The update introduced a new method for connecting players in multiplayer sessions to reduce dropouts and lag. Easier Matchmaking : Changes were made to the Quick Race Single Event
Look for European second-hand markets (eBay Poland, Allegro, or Nordic Game Supply). The PC physical edition includes a disc that can be patched to v120 using the official (now offline) patch file archived on Speedway.org forums.