: The use of Live2D or similar technology to create fluid, reactive movements.
The character reacts dynamically based on the frequency and location of user input.
: The use of Live2D or similar technology to create fluid, reactive movements.
The character reacts dynamically based on the frequency and location of user input.
: The use of Live2D or similar technology to create fluid, reactive movements.
The character reacts dynamically based on the frequency and location of user input.