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You can dissect the settings to see how they applied Lens Effects (Glare/Bloom) or look at their Render Elements (Light Mix, Raw GI, Reflection) to understand advanced compositing. archexteriors vol.39
A stark contrast to the cliff, this scene is set deep in a temperate forest. The building is a black metal box elevated on thin steel pillars. The key learning here is lighting—specifically, how "caustics" from leaves dappling through the canopy land on the building's facade. The scene uses V-Ray fur for realistic moss on the ground. See EULA
Deconstructing the Facade: A Visual and Spatial Analysis of Archexteriors Vol. 39 The building is a black metal box elevated
Archexteriors, architectural visualization, exterior rendering, ruin porn, parametric design, liminal space, Unreal Engine, post-human architecture.